Liminal Border Part I
$10.77
170,000+ games · 50+ stores · PC, Xbox, PlayStation & Nintendo
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$7.49
Track how the price of Revenge of the Orcs: Flag of Conquest has changed over time across supported stores and platforms. This chart highlights historical trends, price drops, and patterns so you can quickly see when the game reached its lowest prices and how often discounts occur.
View a complete breakdown of historical prices by date, store, and platform. Use the filters to compare storefronts, identify recurring sales, and review exact price points to decide the best time and place to buy.
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More games from the creators of Revenge of the Orcs: Flag of Conquest
Revenge of the Orcs: Flag of Conquest is developed by Dieselmine and published by Shiravune. A fantasy visual novel about the end of an era when humans and orcs are at war. FEATURES 5 hours of gameplay Three endings Japanese voice acting SUMMARY An orc returns to his village to find it on fire. A princess knight, an elf, a warrior... the humans tearing through his brethren strike terror into his green heart. When everything is reduced to ashes, only the orc remains, but a strange merchant addresses him... "Do you want revenge?" The orc accepts the insidious invitation. "I want to see them destroyed." Even if it takes the help of one of the hated humans to do it. Driven by a burning desire for revenge, the orc hoists a flag of rebellion. Soon, it will become a flag of conquest! CHARACTERS Org the Orc “I’m gonna get stronger!” An orc bent on vengeance after his village is massacred by Lina and friends. As much as he blames humans for the tragedy, he remains powerless alone, and so strikes up a deal with a trader in exchange for sweet revenge. A bit of a coward, but has vowed to amass enough power to conquer all of babekind. Princess Knight Lina Voice: Rio Kisaka “I fight for the peace of my people!” A princess knight hailing from the Kingdom of Estye. Traveling far and wide, she rids the realm of human-hating monsters. Feisty on the battlefield, she is in fact gentle-natured and despises conflict. Trusts friends and allies dearly as irreplaceable “sisters-in-arms.” Priestess Artie Voice: Yuri Ayase “No longer am I the grief-stricken young elfling I once was...” A young elven priestess who fights using holy and healing magic. Held in noble regard even among elves, but can be overly idealistic at times. Haunted at being powerless to saved her village, she fights alongside Lina to vanquish their world of all monsters. Half-Oni Warrioress Belka Voice: Megumu Morino “Hmph... You’re not going anywhere near Lina.” A tanned half-oni with an amazonian build and a single, large horn. Swings her great sword with ogrelike strength, toppling even larger monsters. Relied on as the group’s negotiator and a “man repellent” of sorts. Taciturn but caring, she often follows up on the more easily riled Lina. Humans treat oni as a race unto themselves as with dwarves and elves. This Game may contain content not appropriate for all ages or may not be appropriate for viewing at work. Buying this game on GOG you will receive a censored version of the game.
This price history page analyzes how Revenge of the Orcs: Flag of Conquest has been discounted over time across digital storefronts. Gamers Unchained continuously monitors pricing activity to help players understand when sales occur, how frequently discounts return, and whether a current deal represents strong historical value.
Game pricing rarely moves randomly. Discounts typically follow seasonal promotions, publisher campaigns, and platform-wide sales events. By tracking pricing across 3 verified stores, this page provides a long-term view of how Revenge of the Orcs: Flag of Conquest behaves in the market instead of relying on a single snapshot price.
Historical tracking helps reveal recurring discount cycles, average sale ranges, and pricing stability across PC. Players can use these trends to decide whether to buy immediately or wait for a likely future price drop.
Comparing today’s price against historical lows allows buyers to quickly determine whether a promotion is near an all-time low or part of a standard recurring sale. This is especially useful for long-tail titles that continue receiving discounts years after release.
Pricing data is aggregated from official storefronts and key retailers, allowing players to compare offers across a wide marketplace. Monitoring multiple stores increases the likelihood of finding competitive pricing, regional promotions, or short-duration discounts that may not appear everywhere at once.
Because digital storefront pricing updates frequently, Gamers Unchained refreshes pricing data regularly so users can track market changes without manually checking each store.
Revenge of the Orcs: Flag of Conquest supports Single-player, helping maintain long-term player interest and frequent promotional appearances. Tracking price history helps players avoid overpaying and better understand how publishers position discounts throughout a game's lifecycle.
Instead of guessing when to buy, historical data provides measurable insight. By reviewing pricing trends, historical lows, and store comparisons, players can confidently purchase Revenge of the Orcs: Flag of Conquest when value is strongest.