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MMOBOMB
May 16, 2025
Epic Games CEO Tim Sweeney has accused Apple of obstructing free-to-play third-person battle royale Fortnite’s return to the iOS App Store.
On May 9, Epic submitted the game for approval. But Apple has not responded yet. So, Epic pulled and resubmitted an updated version to maintain content parity across platforms. Sweeney emphasized on X (Twitter) that for a live-service game like Fortnite, which receives weekly updates, delays like this disrupt cross-platform functionality and suggest platform holders are not supporting developers as expected.
Update: We need to release a weekly Fortnite update with new content this Friday, and all platforms must update simultaneously. So we have pulled the previous Fortnite version submitted to Apple App Review last Friday, and we have submitted a new version for review.
— Tim Sweeney (@TimSweeneyEpic) May 14, 2025
According to Sweeney, developers are already embracing Epic Games Store Webshops to bypass Apple’s high fees — taking advantage of Epic’s 0% revenue share on the first $1M per app, per year, and just 12% after (compared to Apple’s 15–30%). Epic is launching new features in June, including support for direct payments and self-hosted webshops for developers. Sweeney emphasized that Epic remains active in the iOS market and will defend the Court’s injunction, pushing back against Apple’s claims that Epic lacks standing in the ongoing legal battle.
While gamers are waiting for Fortnite to return to iOS following the Court’s ruling, developers are already signing up to link out from their iOS games to Epic Games Store Webshops. 0% fee on first $1M revenue (versus 15% Apple fee), 12% after that (Apple charges 30%). https://t.co/ketRM2VWUo
— Tim Sweeney (@TimSweeneyEpic) May 15, 2025
This article was curated from external sources. Originally reported by MMOBOMB, summarized by Gamers Unchained. All trademarks belong to their respective owners.
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