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Ready or Not developer Void Interactive says that PC players may use mods to replace material that has been altered for the console release. The studio is making changes to the tactical FPS to meet first-party console certification requirements, revising in-game instances of gore, nudity, and other extreme material to prepare for the game's move to other platforms. These alterations will also be reflected in the PC version, which has led to players significantly review bombing the shooter on Steam. Now, Void Interactive tells its community that it may use mods to reverse these changes, and also offers more details on why maintaining two separate versions of the game is not practically possible.
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