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Naming the Stellaris 4.0 update ‘Phoenix’ was supposed to be a nod to the nine-year-old 4X space game’s rebirth from the ashes. Landing alongside the Biogenesis DLC, the patch promised to give the strategy game new life courtesy of major, sweeping system overhauls from developer Paradox. Yet it’s become a more of a literal descriptor than expected, as game director Stephen ‘Eladrin’ Muray admits that 4.0 arrived “a little bit on fire.” In a new developer blog, Muray apologizes for disappointing players with the undercooked update, and promises that the team is focusing on fixes.
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