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Paradox is changing its approach to Stellaris updates as it continues to tidy things up following the launch of the 4X game’s recent major overhaul. Stellaris 4.0 and the accompanying Biogenesis DLC delivered dramatic, transformative changes to core systems such as population, but also resulted in a wave of crashes, bugs, and other issues that the developer has been working to fix. In a new Stellaris dev diary, game director Stephen ‘Eladrin’ Muray says the team is “committed to continuing to fix things until the 4.0 release is in the state it needs to be in,” but that it’s changing its approach.
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