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MMOBOMB
Jun 24, 2025
BitCraft Online finally launched into Early Access this past weekend. Developed by Clockwork Labs, the sandbox MMORPG is planned to be free-to-play on official launch — but for now, it’ll cost you $30 to hop in. It’s a community-focused game built around exploration, gathering, crafting, building, and long-term, slow-burn progression. There’s technically combat, but it’s miminal. The whole thing takes place in a single, shared world with click-to-move controls.
Visually, the game is striking. The minimalist art style works well, and I’m a fan of the evolving, persistent world that players help shape over time. The shared server idea is neat too. However, I don’t like the lack of WASD movement. And while I respect that this isn’t meant to be a combat-driven MMO, I’m not sure how long I’d stay engaged just chopping trees, planting crops, and building towns with strangers. If you’re into cozy, low-stress games though, BitCraft might be exactly your vibe — and I do appreciate that kind of experience when I’m in the right mood.
So far, reception has been mixed. Some players enjoy the laid-back gameplay loop, while others are calling it an “AFK simulator.” There are also early concerns about the in-game economy and how the empire-building mechanics could lean into pay-to-win territory if real-money purchases become necessary to maintain large settlements.
If you’re a fan of MMOs like Old School RuneScape or Palia, this game might scratch that same itch — especially if you're looking for something that’s not combat-focused like most titles in the genre. I tried an earlier build of BitCraft and got bored pretty fast, but I’m curious enough to give it another shot.
Just keep in mind: any progress made during Early Access will be wiped before the full launch. So, if you dive in now, maybe don’t get too attached.
This article was curated from external sources. Originally reported by MMOBOMB, summarized by Gamers Unchained. All trademarks belong to their respective owners.
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Oct 14, 2025